Forspoken review embargo lifted. That means you can now see the funny dragons up close. Square Enix’s latest RPG launches his January 24th, and it’s been flooded with reviews from gaming sites.
Unfortunately, we’ll have to wait a little longer for PC Gamer’s own review (by me!) to join the rankings. We didn’t provide his PC code for review, so everything you see here is for the PlayStation 5 version of Forspoken. I hope Forspoken’s system requirements aren’t as wild as it looks.
The overwhelming consensus seems to be that Forspoken is bullseye average. Fun combat and movement are jaded by what some have called an awful story. Oh.Currently sitting at about 68 metacriticand here’s what some of our rivals have to say about it.
“The story and overall combat are hit and miss, but the action is excellent throughout.”
game informer: 7.5/10
So far Game Informer’s Kyle Hilliard has gotten more positive reviews from the larger sites. He wrote: “Forspoken’s story and combat fall short of its movement and exploration heights, but thankfully the latter two elements make up a large part of the experience. “I often visit open worlds, but I loved Frey hopping across Asia and discovering all the treasure chests and secrets. “
“Forspoken’s world and story are surprisingly bland.”
IGN: 6/10
Tom Marks called Forspoken “a very generic RPG”, noting that the open world was too big and the gameplay held the experience together. “Forspoken is the kind of game you’ve probably seen before, from the stereotypical fish-out-of-water fantasy story to the huge open-world his map full of repetitive optional tasks,” he wrote. increase. “Its combat is flashy and fun enough to keep you entertained for an entire relatively short RPG campaign. Even if the overall enemy variety isn’t particularly impressive, there are battles that do a good job of shaking up the use of elemental powers.” I have.”
“It’s frustrating not being able to use parkour in major cities where it’s best.”
gamer: 3.5/5
Reflecting on GI and IGN, TheGamer’s Ryan Thomas Bamsey felt that Forspoken was “a clumsy game with clumsy dialogue and character setup”. However, he called the move a true gem of a game. “Forspoken is great in movement. It feels smooth and natural, and you have a lot of tools to overcome obstacles in different ways.”
“A lot of these elements feel like they’re here for themselves, not because they’re good.”
VG247: 3/5
Another site that praises the gameplay, but has issues with the story. James Billcliffe felt that Forspoken was “trying to go all out alongside other big publishers’ strong franchises. But it’s trying to push its shins ahead, overcoming every hurdle along the way.” You can learn, but it takes too long to get to full speed and it’s already borrowed time.” He also denigrated the Dualsense control scheme. Not so good if you plan to play games with a controller.

“The Forcepoken don’t understand what finally caused [the isekai] popular genre
game spot: 5/10
Complaints about the game’s story arose again, with Gamespot’s Jordan Ramée specifically citing protagonist Frey as “one of Forspoken’s weakest parts”. He called her “intrinsically unlikable” in most of her game’s stories, and said that her Forspoken deviates from the otherworldly tropes that are constructed in the worst possible way. “Forspoken doesn’t do anything to celebrate Frey for being black or female or anything else about her. That restriction doesn’t just prevent her character from growing, it’s achievable, but it gets old after a few hours.”
“I can’t think of a single meaningful choice I had to make, either mechanically or narratively.”
game radar+: 2.5/5
Rollin Bishop of sister site GamesRadar+ shared similar sentiments. He called Forspoken “a very middling experience”, again praising the moves and spells while criticizing the story. “There are some impressive mechanics buried deep within Forspoken, but they’re often not the same as the classic open game.” The chaff of the world, the boring stories, and the sometimes terrifying animations engulf you.”
“I didn’t expect to enjoy Forspoken this much”
Washington Post (Launcher): no score
Gene Park found himself having a change of heart about Forspoken when he reached the end of the game. While his criticisms were largely in line with the majority, he found that the game’s ending changed his perspective on the story. as a fairly cynical audience, but I was still caught off guard by Forspoken,” he wrote. “Yes, I struggled to complete the game’s stylized open-world activities, but once the story progressed, I was hooked.”
“Frey’s true identity is written thinly and unfolded awkwardly.”
polygon: no score
Polygon’s Grayson Morley felt that “Forspoken’s hours are by far the worst.” Of his 16 hours of playthrough, “his first 7 hours were… a long tutorial, one-note combat, lore entries, terrifying dialogue, a mini-game petting a sheep, and a ‘magical parkour’ chasing a cat.” was plagued by an obsession with interrupting Mini-games and audio commentary detailing the intricacies of meat production in his Cipal, Forspoken’s empty and ugly hub city.”
“It wasn’t until this campaign was almost over that I felt like I had invested.”
euro gamer: no score
Henry Stockdale felt that Forspoken had something special, but many other sites had already fixed the problem. Unlike Gamespot, he felt that Frey was “a great character, if not always the most likeable one”. He called her criminal record “a very questionable choice that feels lazy”.