NVIDIA at GDC 2023: New DLSS 3 PC Games and Tools

DLSS 3 Adoption Growing Significantly

More DLSS 3 coming to games near you as NVIDIA is big on adopting the latest generation of deep learning super-sampling technology. Upcoming games that support DLSS 3 include well-known titles Diablo IV, Forza Horizon 5 and Redfall. Integration of Unreal Engine 5.2 is also planned.

NVIDIA will open up the DLSS frame generation plugin to developers for access via NVIDIA Streamline during GDC.

DLSS frame generation exposed for developers at GDC

NVIDIA will be rolling out a DLSS frame generation plugin during GDC, allowing even more developers to integrate framerate boosting technology into their games and applications.

DLSS frame generation is accessible via NVIDIA Streamline, an open-source, cross-vendor framework that simplifies the integration of resolution enhancement techniques in 3D games and apps.

DLSS technology is constantly being improved through continuous training on NVIDIA’s AI supercomputers. The public release will incorporate his latest DLSS enhancements made earlier this year.

  • DLSS frame generation makes better use of game engine data to improve user interface stability and image quality during high-speed travel.
  • DLSS Super Resolution improves Ultra Performance mode for better detail stability and better overall image quality.
  • DLAA improves image quality in high-contrast scenarios, reduces ghosting, and improves edge smoothness.

Unreal Engine 5.2 Integration Adds DLSS 3 to Unreal Engine Games, Easier Than Ever

NVIDIA and Epic have announced the integration of NVIDIA DLSS 3 into the popular Unreal Engine (UE) game engine. Unreal Engine is an open and advanced real-time 3D creation tool that gives game developers and creators the freedom and control to deliver cutting-edge real-time 3D content, interactive experiences, and immersive virtual worlds. The DLSS 3 plugin will debut in UE 5.2, making it easier for developers to accelerate the performance of their games and applications.

Nick Penwarden, Vice President of Engineering at Epic Games, said:

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