Product Review of Thinkrolls 2

It adds new science concepts such as Thinkrolls, Density, Force, Electricity, and even a mini science fiction wormhole. His two settings, easy and hard, keep the challenge suitable for different skill levels. Teachers can create accounts for up to 6 users, each with a customized challenge level. The challenges need to be thought out and planned in advance, but can be played until children understand each one.

Children begin by choosing a ball, or sink roll, from several options. Then, in each chapter, she progresses through a game of 12 or so levels, rolling a ball along a path and overcoming various obstacles. Children must encounter water and float barrels in the water to use as stepping stones. Higher levels are challenging, combining skills learned early in the game and letting kids see a few moves ahead. Children must figure out how to overcome obstacles on their own without getting stuck. Once you know how, you can play each level again.

Thinkrolls 2 is fun enough that educators can offer it as an option for children to play during free-choice time, knowing they’re getting a solid science foundation along with the fun. Teachers can incorporate games into their teaching as a pre-unit activity. For example, have children solve the maze before introducing the vocabulary and science behind concepts such as buoyancy. Children are immersed in their experiences with games, and educators can recall their experiences to help children better understand and remember concepts.

Learning with Thinkrolls 2 is fun and challenging, gently introducing the learner to sophisticated scientific concepts in a game-like way. Seven chapters keep kids entertained and challenged. Games save automatically so kids can pick up where they left off. Taking risks and failing is an essential part of mastering a level, and kids can easily undo the ball and try again with no penalty. The parent section of the guide organizes the skills and concepts covered by chapters. For kids, each Thinkroll character is full of personality and helps keep them engaged along the way.

Website: https://play.google.com/store/apps/details?id=com.avokiddo.games.thinkrolls2

https://itunes.apple.com/us/app/id968707176?uo=4&at=10laCG&ct=website

User’s overall consensus about the app

student involvement

Seven chapters keep kids entertained and challenge them with problems they can be proud to solve. Games save automatically so your child can pick up where they left off.

Curriculum and instruction

Through trial and error, children solve problems and discover the properties of matter and the laws of physics through play. Activities become progressively more difficult as your child completes them and unlocks the next.

customer support

Challenges can be adjusted to be easy or hard and you can set up 6 profiles so you can save the progress of multiple kids on one device. By design, no help or instructions are provided, so kids need to think critically.

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