Milan’s annual Design Week (aka Salone Internazionale del Mobile di Milano) is currently underway, and as part of the event Italian design studio Carlo Ratti Associatti calls the city’s parks the world’s biggest board game. changed to
The project is named Walk the Talk and is located in Milan’s Botanical Gardens, founded in 1774. Envisioned as a sort of ‘choose your own adventure’ experience, the idea is to invite visitors to walk around the garden on the tiles. Arranged like a giant board game. Visitors will discover and reflect on everyday choices that can foster sustainable mobility, such as transportation and car sharing.
Carlo Ratti Associatti says the “Walk the Talk” path is structured as a metaphorical walk through the main landmarks of Milan. “Composed of over 400 wooden tiles and his 32 icons spread over 3,500 square meters. [roughly 37,500 sq ft]Each represents an obstacle or solution to the game’s theme of urban mobility, from transportation to public transport to electric vehicle sharing. Players, alone or in collaboration with other players, navigate the city, finding sustainable solutions to challenges such as overcrowded areas and lack of pedestrian areas. Their route will vary according to their choices, as they will encounter various intersections and intersections along the way. ”
Marco Beck Pekoz
The tiles in the installation are coated with luminescent varnishes and films that store solar energy during the day and glow at night. Additionally, low-intensity lighting has been installed to accentuate the glowing effect. Some tiles also produce sound effects depending on what you select.
Walk the Talk was developed for global energy company Eni as part of Design Week’s Interni Re-evolution exhibition, in collaboration with architect Italo Rota, game designer collective Blob Factory Gaming Studio, and graphic designer Studio FM Milano. it was done. If you want to try it for yourself, grab your game before April 26th.
Source: Carlo Ratti Associatti